
Kodachi's Kunai
Controls:
Drag and drop left click to jump
Drag and drop right click to throw kunai
Team:
Programmed by Felipe Ishimine
Art by Mica Karaman
Credits:
Music:
- "Pure Cold" by Tina M
SFX:
- Clap & Snap: https://pixabay.com/sound-effects/clap-amp-snap-244422/
- Hand clap: https://pixabay.com/sound-effects/hand-clap-106596/
- Furin japanese wind chime: https://pixabay.com/sound-effects/furin-japanese-wind-chime-41733/
- Door Open: https://pixabay.com/sound-effects/door-open-95865/
- Shaped Taiko: https://pixabay.com/sound-effects/shaped-taiko-180916/
- Sword Blade Slicing Flesh: https://pixabay.com/sound-effects/sword-blade-slicing-flesh-352708/
- Sword Clash: https://pixabay.com/sound-effects/sword-clash-241729/
- Sword Hit: https://pixabay.com/sound-effects/sword-hit-7160/
- Japanese katana knife gliding through the air: https://pixabay.com/sound-effects/japanese-katana-knife-gliding-through-the-air-sword-cut-the-air-185028/
- Horde War Drums loop: https://pixabay.com/sound-effects/horde-war-drums-loop-130bpm-342956/
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Game developed in 10 days for the Speedrun Jam hosted by #8bitstoinfinity
Theme: Nature
Published | 22 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Kodachi Games, MK, FelipeIshimine |
Genre | Platformer, Action |
Made with | Unity, Aseprite, Adobe Photoshop |
Tags | 2D, Difficult, hardcore, Mouse only, Pixel Art, Short, Speedrun, Stealth, teleport |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Development log
- Kodachis's Kunai for the Speedrun Jam Is Ready!22 days ago
Comments
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Excelente! 10/10 god tier! masterpiece! Tiene mejor futuro que Boca con Riquelme.
pd. metanle un check point no sean malos...
Xd
I love the game! It feels really good and the gameplay is fun! That being said, I felt I had to fight the player's movement a little bit (the player runs up walls, which can be annoying). The lack of checkpoints was a little frustrating, although easily manageable. I wish there was a click and drag toward where I wanted to go/throw, as I was often running out of space for my mouse. I love the trajectory lines, as they make lining up shots simple.
All in all, great game, great concept, could be a little bit better with a few small tweaks.
Gameplay and Critique ;)
amazing! thanks you so much for taking the time <3
Really fun game! i really like the kunai mechanic, tho no checkpoints was a little frustrating lol
yeah, sadly we overscoped a little so no had time to implement checkpoints XD